Kult

You’re in for a rude awakening
The walls of reality are cracking. Some will use this as an opportunity to see the truth and realize their full power. Others will fall victim to what lies beyond the veil - and within themselves.

REALMS

Metropolis, Elysium, Limbo,
Inferno, Gaia, The Underworld

The Archons

Binah, Chesed, Yesod, Malkuth

Schools of Magic

Madness, Dream, Death,
Passion, Time & Space
Divinity Lost
Awaken
to reality
A Dark Illusion

CREATING KULT

Created in 1991, Kult has been revered since its release for its unwavering ability to make players confront their own fears and nightmares as they navigate the twisted society it presents. The setting is heavily tied to gnosticism and some core ideas behind the Kabbalah as well as the mind of Clive Barker and Neil Gaiman. The main characters are complex and broken, struggling with their own dark secrets as well as forces from beyond. The first English edition was released in 1993 to notable controversy in certain communities in the United States, with several subsequent editions having been released since then. “Kult: Divinity Lost,” the latest edition released in 2018, saw the setting moved to the current 2020s, a welcome addition by both longtime and new fans of the series.

Kult PRODUCTS

Kult: Screams and Whispers – Black Ed.

Comics & Books
Descend into the sinister depths of KULT: Divinity Lost, the...
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Kult: Death is only the Beginning

Comics & Books
Unearth the cryptic realms of humanity’s psyche with “Kult: Death...
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Kult: Divinity Lost – Tarot Cards

Tabletop Games
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Kult: Divinity Lost – 4th Edition of Kult, Core Rules

Role Playing Game
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Licensing
KULT

Feel like you could add to the world of Kult? Find out how you could get involved and become a part of the next adventure.
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